Car auto pilot steering AI | Github Demo
Autopilot car system, physically-based car behavior in unity engine. A node-based path creation system supporting bezier curves for turns.
Github repo
https://github.com/payam-ranjbar/Car-Sim-Unity
Features
Car system
- Steering tuning on hard turns
- Speed compensation for balancing on the waypoint
- Tuning on waypoint bezier curve controlling on scene
- Obstacle Avoidance AI
Demo Scene
- Added a Two car chasing scene with a racing track
- Upgraded to URP for more fidelity and shader creation control
- Integrated with RiderFlow Editor tool
It has an avoiding heuristic value calculated regarding the magnitude and direction of the rays
applied on top of The desired steer angle on the Navigation part.