Judeth’s Nightmare is a moody, atmospheric horror game created during Global Game Jam 2022. Designed to immerse players in a chilling and suspenseful environment, the game emphasizes atmosphere and mood through carefully crafted sound design and unique visual effects. My contributions focused on creating an unsettling ambiance with soundscapes and custom character shaders that brought the eerie setting to life.
Key Features:
- Atmospheric Horror Gameplay:
- Designed to keep players on edge with a combination of audio and visual elements.
- A focus on immersive storytelling through environmental cues and mood.
- Sound Design:
- Crafted dynamic and haunting soundscapes to enhance tension and dread.
- Layered audio effects to synchronize with gameplay events, deepening immersion.
- Custom Character Shaders:
- Developed unique shaders to create eerie, distorted visuals for characters.
- Enhanced the horror aesthetic with shadow play and unsettling lighting effects.
My Contributions:
- Sound Design:
- Designed and implemented audio systems to create an unsettling, horror-like atmosphere.
- Focused on dynamic sound effects that adapt to gameplay progression.
- Custom Shaders:
- Created character shaders to give a haunting and surreal visual style.
- Experimented with lighting and effects to enhance the game’s horror vibe.
- Atmosphere Building:
- Contributed to creating a cohesive horror experience by blending audio, visuals, and gameplay seamlessly.
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