Spaceshift: Casual Mobile Game

Spaceshift: Casual Mobile Game

Spaceshift is my first-ever Unity game, marking the beginning of my journey as a game developer. This casual mobile game offers a unique twist on the popular 2048 mechanics, introducing space-themed gameplay with two types of celestial masses: Black Stars and Regular Stars. Players merge stars within their respective sets, striving to achieve their final forms. The game is designed as an infinite-level experience, focusing on juicy gameplay and delivering a polished user experience.

Key Features:

  • Unique Mechanics:
    • Two types of stars—Black Stars and Regular Stars—with distinct merging paths that converge into the same final form.
    • Infinite-level progression for endless gameplay.
  • User Experience Focus:
    • Designed with an emphasis on juiciness, ensuring engaging and satisfying interactions.
    • Optimized for mobile devices, providing smooth performance and intuitive controls.
  • Evolution of Development:
    • A testament to my journey learning Unity, with progressive improvements in gameplay, visuals, and mechanics over time.
    • The game showcases the iterative design process, starting from basic concepts to a fully-fledged mobile game.

Video Demo: Gameplay

Video Demo: Evolution of Game

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