Game Design for Game Jam | Presentation

Game Design for Game Jam | Presentation

Are you curious about how games are made? Or maybe you’re gearing up for a game jam and wondering how to turn your ideas into something playable—and fun—in just 48 hours? In my recent presentation, Game Design for Game Jams, I break down the fundamentals of game design in a beginner-friendly way, offering practical tips and insights to help you create engaging experiences, even under tight deadlines.

Whether you’re a complete beginner or just looking to refine your design skills, this presentation is for you. I explore the core principles of game design, analyze iconic games like Hollow Knight, Katana ZERO, and Untitled Goose Game, and share actionable advice for making your game stand out.

Watch the Presentation

If you’re ready to dive deeper into game design and learn how to create games that feel alive, check out the full presentation:

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