Payam Ranjbar

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Dept Dash | Game Jam Entry (GamePop Canada)

Debt Leap emerged from the GamePop game jam in Canada, a 48-hour solo endeavor under…

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Real-Time Speech Recognition in Unity + Python & WebSockets | Open source

This project bridges Python and Unity to create a voice-controlled gaming experience using real-time speech…

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Third-Person Shooter Game System

Third Person Shooter Game System

Description his third-person shooter game system is a comprehensive game mechanic developed from scratch in…

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Scripting Utils | OpenSource Unity Extension

A collection of scripts to enhance and speed up unity development. Import scripts swiftly by…

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Bubblympics | Global Game Jam 2025

Bubblympics is a fast-paced, chaotic multiplayer co-op game where two players blow bubblegum to float…

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Flocking Boids algorithm| Unity + OpenSource

https://youtu.be/Nbc19YOMHqA Implemented a dynamic flocking system in Unity. The simulation replicates natural group movement by…

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First Movie in Unreal 5

https://youtu.be/k06kAIyYAz0 Recently, I started learning Unreal Engine. Starting from the aspect of Game dev I…

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Autopilot Car System | Unity OpenSource

An open-source car navigation mechanic developed in Unity. This project showcases a robust waypoint system…

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AI Director System | LLM agents

The AI Director System is an innovative storytelling framework powered by OpenAI’s API, designed to…

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Dream Hero: Casual Mobile Game (GDD Included)

I was a Game Designer and Programmer, titled as Technical Game Designer on this project….

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Ghahve Talkh: Bitter Coffee Game

I was a software engineer and game client system architect. Ghahve Talkh (Bitter Coffee) is…

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Crew Master | Hyper Casual Heist Game

Crew Master is a hyper-casual game developed in Unity, designed for a game development competition….

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VREN: VR English Learning Platform

VREN is an innovative VR-based English learning platform developed at Varknow, a startup incubated at…

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VR Traffic Jam Simulator

The VR Traffic Jam Simulator is an immersive simulation developed in Unity for the Oculus…

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Procedural Skybox Shader | Unity

Description: The Procedural Skybox Shader is a dynamic, visually stunning shader system developed using Unity’s…

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Do not interact! | Game Prototype

A first-person game prototype developed in Unity, showcasing an interactive system designed for player experiences….

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Wandering Soldiers | Game Prototype

A prototype for a 3D turn-based action game, combining gameplay mechanics with cinematic storytelling. This…

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Gardening in VR

Designed and developed an interactive VR gardening mechanic as part of my Master’s research project….

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Epic Run | Game Prototype

A 2.5D side-scrolling game prototype inspired by the dynamic levels of Rayman Legends. This project…

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Skyvalley Stories | Game Cinematic

A vibrant game cinematic created in Unity, featuring a bustling city brought to life through…

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VOID | Game Cinematic

a suspenseful cinematic crafted in Unity, blending dynamic visuals with an eerie atmosphere. This short…

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The Last Goat | Game Cinematic

A melee action cinematic crafted in Unity, The Last Goat focuses on dynamic camera work…

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Spaceshift: Casual Mobile Game

Spaceshift is my first-ever Unity game, marking the beginning of my journey as a game…

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Nano Bucky: Hackathon Winner at University of Tehran Game Club

Nano Bucky is a platformer game developed during a hackathon organized by the University of…

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Judeth’s Nightmare: Global Game Jam 2022

Judeth’s Nightmare is a moody, atmospheric horror game created during Global Game Jam 2022. Designed…

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Goofs Galore: Global Game Jam 2024

Goofs Galore is a casual multiplayer party game created during Global Game Jam 2023, drawing…

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Payam Ranjbar

I am a creative professional dedicated to exploring the synergy between computer science and storytelling, transforming innovative ideas into impactful digital experiences. With a strong foundation in software engineering and technical game design, I bring versatile expertise to the table, including proficiency in Unity3D engine programming, game system architecture design, and client/server communications. My unique ability to bridge the gap between disciplines—whether collaborating with artists, designers, or engineers—ensures seamless execution of projects. Drawing from my leadership experience, I excel at motivating teams and driving successful outcomes, making me a dynamic force in the game industry and beyond.

Latest Articles

  • Dept Dash | Game Jam Entry (GamePop Canada)

    Dept Dash | Game Jam Entry (GamePop Canada)

    Mar 18, 2025
  • LinkedIn Poster Creator | OpenCV + Open Source

    LinkedIn Poster Creator | OpenCV + Open Source

    Mar 9, 2025
  • Multi-Agent AI for Reminiscence: A Researcher’s Journey

    Multi-Agent AI for Reminiscence: A Researcher’s Journey

    Mar 1, 2025

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